Revolve

Revolve spins a 2D path around an axis to create a 3D solid of revolution. This is how you create vases, bowls, wheels, and other rotationally symmetric objects.

How to Use

  1. Select a 2D path
  2. Apply Revolve from the Path operations menu
  3. Adjust the rotation range, axis position, and number of sides

Parameters

  • Rotation - Total rotation angle for the revolve (default: 0, range: 0-360). Set to 360 for a complete revolution.
  • Axis Position - Offset of the rotation axis from the path center (default: 0, range: -30 to 30). Positive moves the axis away from the path, creating a larger opening.
  • Starting Angle - Where the revolution begins (default: 0)
  • Ending Angle - Where the revolution ends (default: 45). Set to 360 for a full revolution.
  • Sides - Number of segments around the revolution (default: 30). More = smoother surface.

Tips

  • Use Axis Position to control the inner diameter of the revolved shape
  • Set Starting and Ending Angle to less than 360 to create partial revolutions (arches, gutters)
  • Draw a profile path of your vase or bowl shape, then revolve it for perfect symmetry
  • A Circle Path revolved creates a torus
  • Linear Extrude - Extrude straight up instead of revolving
  • 2D Paths - Create profile paths to revolve
  • Torus - A ready-made revolved ring shape