Revolve
Revolve spins a 2D path around an axis to create a 3D solid of revolution. This is how you create vases, bowls, wheels, and other rotationally symmetric objects.
How to Use
- Select a 2D path
- Apply Revolve from the Path operations menu
- Adjust the rotation range, axis position, and number of sides
Parameters
- Rotation - Total rotation angle for the revolve (default: 0, range: 0-360). Set to 360 for a complete revolution.
- Axis Position - Offset of the rotation axis from the path center (default: 0, range: -30 to 30). Positive moves the axis away from the path, creating a larger opening.
- Starting Angle - Where the revolution begins (default: 0)
- Ending Angle - Where the revolution ends (default: 45). Set to 360 for a full revolution.
- Sides - Number of segments around the revolution (default: 30). More = smoother surface.
Tips
- Use Axis Position to control the inner diameter of the revolved shape
- Set Starting and Ending Angle to less than 360 to create partial revolutions (arches, gutters)
- Draw a profile path of your vase or bowl shape, then revolve it for perfect symmetry
- A Circle Path revolved creates a torus
Related
- Linear Extrude - Extrude straight up instead of revolving
- 2D Paths - Create profile paths to revolve
- Torus - A ready-made revolved ring shape