Circle Path

A circular 2D path, added as Circle from the 2D Primitives. Use with Linear Extrude to create cylinders, or Revolve to create torus-like shapes.

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Parameters

  • Plane - The construction plane the circle is drawn on (default XY, flat on the bed)
  • Diameter - The width from one side to the opposite side, in mm (default 20)
  • Sides - How many straight segments make the circle (default 40; 3 to 360). More is smoother; 3 makes a triangle, 6 a hexagon

Tips

  • A Circle Path combined with Linear Extrude produces a cylinder, similar to the Cylinder primitive but with more flexibility in how you build up from it
  • Move it away from the axis and use Revolve to make a ring shape