Linear Extrude
Linear Extrude gives a 2D path height, turning a flat shape into a 3D solid. This is the primary way to convert paths into 3D objects.

How to Use
- Select a 2D path or path-based object
- Apply Linear Extrude from the Path operations menu
- Set the desired height
Parameters
- Height - How tall the extrusion is (default: 5mm, range: 0.1-50mm)
- Bevel Top - Add a beveled (rounded) edge to the top of the extrusion (default: off)
Bevel Parameters (visible when Bevel Top is enabled)
- Style - The bevel profile style (Sharp or rounded)
- Radius - How wide the bevel extends (default: 3mm)
- Segments - Smoothness of the bevel curve (default: 9)
Projection Plane
Every path operation carries a Projection Plane section that says which flat surface its input paths are flattened onto – by default the plane the first input was drawn on. Leave it on Auto unless the panel warns that your paths are not coplanar. See Construction Planes.
Tips
- This works with any 2D path: Circle, Box, Star, SVG, and Custom paths
- Enable Bevel Top for a more polished, professional look
- For revolving a path around an axis instead of extruding straight up, see Revolve
- For a profile that follows a route through space, see Sweep; for one that changes shape as it rises, see Loft