Hole

A cube-shaped object that is pre-configured to act as a boolean subtraction tool. When you use Combine, Hole objects are automatically subtracted from other shapes instead of being added to them.

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How It Works

The Hole primitive works like a Cube but has its output type set to “Hole.” When you combine objects that include a Hole, the Hole’s volume is removed from the result.

Parameters

Same as Cube:

  • Width - Size along the X axis
  • Depth - Size along the Y axis
  • Height - Size along the Z axis

Tips

  • Position the Hole so it overlaps with the object you want to cut
  • Make the Hole extend completely through the target object if you want a through-hole
  • You can use regular shapes with Subtract for the same effect, but Holes are convenient because they work automatically with Combine
  • For round holes, use a Cylinder with Subtract instead
  • Cube - The same shape without the hole behavior
  • Combine - Merges shapes and subtracts Holes automatically
  • Subtract - Manually subtract any shape from another