Tube

A hollow cylinder with its own inner and outer diameters and a height: a pipe, washer or spacer. Add it as Tube from the 3D Primitives. (The Ring in the 2D Primitives is the flat version, a Ring Path.)

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Parameters

  • Outer Diameter - The outside width of the tube, in mm (default 20)
  • Inner Diameter - The width of the hole through the middle, in mm (default 15). It always stays a little smaller than the Outer Diameter
  • Height - How tall the tube is, in mm (default 5)
  • Sides - Number of segments around the perimeter (default 40; 3 to 360)
  • Advanced - Off by default. Turn it on for the options below

Advanced Parameters

  • Starting Angle - Where the tube begins around its axis, in degrees (default 0)
  • Ending Angle - Where the tube ends, in degrees (default 360). Less than 360 leaves a gap, like a C-clip
  • Round - Shapes the top of the wall: None (default) keeps it flat, Up slopes it down across the wall in an outward-bulging curve, Down in an inward-curving one
  • Direction - Which edge the rounded top slopes down to: Inner or Outer (default). Shown only with Round set to Up or Down
  • Round Segments - How many steps make the rounded top (default 15; 2 to 90). More is smoother. Shown only with Round set to Up or Down

Tips

  • The wall thickness equals (Outer Diameter - Inner Diameter) / 2
  • Use this for washers, spacers, bushings, and pipe-like features
  • Set the height tall for pipes or short for flat washers
  • Use Starting and Ending Angles for partial shapes like C-clips
  • Torus - A donut-shaped ring with a round cross-section
  • Cylinder - A solid round column (no hollow center)
  • Ring Path - The flat 2D ring